Parameters[?]
STR |
END |
AGI |
MAG |
LUC |
NP |
D |
D |
C |
B |
D |
B |
Skills
- Territory Creation B: He can create a Workshop, as well as an imitation of the Gate of Skye.
- Divine Protection from Arrows A: An ability he was born with.
- Disengage C: The ability to withdraw from battle or reset the battle conditions.
- Rune Magic A: He can utilize the original 18 Norse Runes for offense. He can also use them to temporarily apply effects akin to having a Skill or to rank up parameters, but only one at a time.
Noble Phantasms
- Wicker Man: Cage of Consuming, Scorching Flames B - Caster summons a sacrifice-seeking flaming wood giant whose torso is a cage to hold the targets of the Noble Phantasm. This is not a secret art of the Runes, but a Noble Phantasm of the Celtic druids, given to the Child of Light who manifested as a "Celt magus" that manipulates sweltering heat.
- Type: Anti-Army
- Range: 1-50
- Max Targets: 100
- AthrĂș Ochd Deug Odin: Inverted Great God Carved Seal A - Due to the great cost and blandness of the original Ochd Deug Odin, Caster has taken creative liberties. Runes, when inverted, take on their opposite meaning. He utilizes all 18 runes, reversed, to inflict many curses on his enemy and reverse magical effects of Noble Phantasms, Mystic Codes, and the like.
- Type: Anti-Unit
- Range: 1-20
- Max Targets: 1